OnLive taking videogames into the Internet "cloud"
During the GamesBeat keynote at GDC today, OnLive CEO Steve Perlman took the stage to showcase the company's streaming game technology, which allows gamers to play high quality 3D games without a console -- OnLive does all of the intense rendering in the cloud. We've been hearing about the service for quite a while now (as well as its competitor, OTOY), and now OnLive finally has a solid release date: June 17, 2010. At launch it will be available for PC and Mac only, and they'll launch a MicroConsole TV adapter (which lets your TV hook up to the cloud service) later this year. 1080p60 will be available in 2011. Internationally annoucements are coming later this year.
OnLive taking videogames into the Internet "cloud"
California startup OnLive plans a June 17 launch for a service that streams videogames over the Internet, meaning players can avoid buying expensive consoles or packaged software.
Fri 12 Mar 10 from The Independent
OnLive game streaming service to start in June
(AP) -- In an industry first, a new gaming service will start allowing people to "stream" popular games over the Internet in June, similar to checking Web-based e-mail or listening to music ...
Wed 10 Mar 10 from PhysOrg
OnLive game streaming service to start in June, Wed 10 Mar 10 from AP
OnLive game streaming service to start in June, Wed 10 Mar 10 from R&D Mag
OnLive touts cross-platform cloud gaming
GDC 2010 - OnLive has confirmed that its cross-platform, cloud-based gaming platform will launch at E3 2010 in June. read more
Wed 10 Mar 10 from TG Daily
GDC: OnLive's Cloud-Powered Gaming Service To Launch June 17
During the GamesBeat keynote at GDC today, OnLive CEO Steve Perlman took the stage to showcase the company's streaming game technology, which allows gamers to play high quality 3D games without ...
Wed 10 Mar 10 from TechCrunch
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